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Internet Protocol version 4 (IPv4) is the fourth iteration of the Internet Protocol (IP) and it is the first version of the protocol to be widely deployed. IPv4 is the dominant internet layer protocol on the Internet and apart from IPv6 it is the only standard internetwork-layer protocol used on the Internet. It is described in IETF RFC 791 (September 1981) which made obsolete RFC 760 (January 1980). The United States Department of Defense also standardized it as MIL-STD-1777. IPv4 is a data-oriented protocol to be used on a packet switched internetwork (e.g., Ethernet). It is a best effort protocol in that it does not guarantee delivery. It does not make any guarantees on the correctness of the data; this may result in duplicated packets or packets delivered out of order. These aspects are addressed by an upper layer protocol (e.g. TCP, and partly by UDP).
AddressingIPv4 uses 32-bit (four-byte) addresses, which limits the address space to 4,294,967,296 (232) possible unique addresses. However, some are reserved for special purposes such as private networks (~18 million addresses) or multicast addresses (~16 million addresses). This reduces the number of addresses that can be allocated as public Internet addresses. As the number of addresses available are consumed, an IPv4 address shortage appears to be inevitable, however Network Address Translation (NAT) has significantly delayed this inevitability. This limitation has helped stimulate the push towards IPv6, which is currently in the early stages of deployment and is currently the only contender to replace IPv4. Address representationsWhen writing IPv4 addresses in human-readable form, the most common notation is the dot-decimal notation. There are other notations based on the values of 200.100 in the dot-decimal notation which comprises four octets in decimal separated by periods. This is the base format used in the conversion in the following table:
Most of these formats should work in all browsers. Additionally, in dotted format, each octet can be of any of the different bases. For example, 192.0x00.0002.235 is a valid (though unconventional) equivalent to the above addresses. A final form is not really a notation since it is rarely written in an ASCII string notation. That form is a binary form of the hexadecimal notation in binary. This difference is merely the representational difference between the string "0xCF8E83EB" and the 32-bit integer value 0xCF8E83EB. This form is used for assigning the source and destination fields in a software program. AllocationOriginally, an IP address was divided into two parts:
This created an upper limit of 256 networks. As the networks began to be allocated, this was soon seen to be inadequate. To overcome this limit, different classes of network were defined, in a system which later became known as classful networking. Five classes were created (A, B, C, D, and E), three of which (A, B, and C) had different lengths for the network field. The rest of an address was used to identify a host within a network, which meant that each network class had a different maximum number of hosts. Thus there were a few networks with each having many host addresses and numerous networks with each only having a few host addresses. Class D was for multicast addresses and Class E was reserved. Around 1993, these classes were replaced with a Classless Inter-Domain Routing (CIDR) scheme, and the previous scheme was dubbed "classful", by contrast. CIDR's primary advantage is to allow re-division of Class-A, -B and -C networks so that smaller (or larger) blocks of addresses may be allocated to various entities (such as Internet service providers, or their customers) or local area networks. The actual assignment of an address is not arbitrary. The fundamental principle of routing is that the address of a device encodes information about the device's location within a network. This implies that an address assigned to one part of a network will not function in another part of the network. A hierarchical structure, created by CIDR and overseen by the Internet Assigned Numbers Authority (IANA) and its Regional Internet Registries (RIRs), manages the assignment of Internet addresses worldwide. Each RIR maintains a publicly-searchable WHOIS database that provides information about IP address assignments; information from these databases plays a central role in numerous tools that attempt to locate IP addresses geographically.
Private networksOf the four billion addresses allowed in IPv4, four ranges of address are reserved for private networking use only. These ranges are not routable outside of private networks, and private machines cannot directly communicate with public networks. They can, however, do so through network address translation. The following are the four ranges reserved for private networks:
The ranges 10.0.0.0/8, 172.16.0.0/12, and 192.168.0.0/16 are reserved for private networking by RFC 1918, while the 169.254.0.0/16 range is reserved for Link-Local addressing as defined in RFC 3927. LocalhostThe address range 127.0.0.0–127.255.255.255 (127.0.0.0/8 in CIDR notation) is reserved for localhost communication. Addresses within this range should never appear outside a host computer and packets sent to this address are returned as an incoming packets on the same virtual network device (known as loopback). Addresses ending in 0 or 255It is a common misunderstanding that addresses ending in 255 or 0 can never be assigned to hosts. This is only true of networks with subnet masks of at least 24 bits — Class C networks in the old classful addressing scheme, or in CIDR, networks with masks of /24 to /32 (or 255.255.255.0–255.255.255.255). In classful addressing (now obsolete with the advent of CIDR), there are only three possible subnet masks: Class A, 255.0.0.0 or /8; Class B, 255.255.0.0 or /16; and Class C, 255.255.255.0 or /24. For example, in the subnet 192.168.5.0/255.255.255.0 (or 192.168.5.0/24) the identifier 192.168.5.0 refers to the entire subnet, so it cannot also refer to an individual device in that subnet. A broadcast address is an address that allows information to be sent to all machines on a given subnet, rather than a specific machine. Generally, the broadcast address is found by obtaining the bit complement of the subnet mask and performing a bitwise OR operation with the network identifier. In other words, the broadcast address is the last address in the range belonging to the subnet. In our example, the broadcast address would be 192.168.5.255, so to avoid confusion this address also cannot be assigned to a host. On a Class A, B, or C subnet, the broadcast address always ends in 255. However, this does not mean that every addresses ending in 255 cannot be used as a host address. For example, in the case of a Class B subnet 192.168.0.0/255.255.0.0 (or 192.168.0.0/16), equivalent to the address range 192.168.0.0–192.168.255.255, the broadcast address is 192.168.255.255. However, one can assign 192.168.1.255, 192.168.2.255, etc. (though this can cause confusion). Also, 192.168.0.0 is the network identifier and so cannot be assigned, but 192.168.1.0, 192.168.2.0, etc. can be assigned (though this can also cause confusion). With the advent of CIDR, broadcast addresses do not necessarily end with 255. In general, the first and last addresses in a subnet are used as the network identifier and broadcast address, respectively. All other addresses in the subnet can be assigned to hosts on that subnet. Address resolutionHosts on the Internet are usually known not by IP addresses, but by names (e.g., www.wikipedia.org, www.whitehouse.gov, www.freebsd.org, www.berkeley.edu). The routing of IP packets across the Internet is not directed by such names, but by the numeric IP addresses assigned to such domain names. This requires translating (or resolving) domain names to addresses. The Domain Name System (DNS) provides such a system for converting names to addresses and addresses to names. Much like CIDR addressing, the DNS naming is also hierarchical and allows for subdelegation of name spaces to other DNS servers. The domain name system is often described in analogy to the telephone system directory information systems in which subscriber names are translated to telephone numbers. ExhaustionSince the 1980s it has been apparent that the number of available IPv4 addresses is being exhausted at a rate that was not initially anticipated in the design of the network. This was the driving factor for the introduction of classful networks, for the creation of CIDR addressing, and finally for the redesign of the Internet Protocol, based on a larger address format (IPv6). Today, there are several driving forces for the acceleration of IPv4 address exhaustion:
The accepted and standardized solution is the migration to IPv6. The address size jumps dramatically from 32 bits to 128 bits, providing a vastly increased address space that allows improved route aggregation across the Internet and offers large subnet allocations of a minimum of 264 host addresses to end-users. Migration to IPv6 is in progress but is expected to take considerable time. Methods to mitigate the IPv4 address exhaustion are:
As of April 2008, predictions of exhaustion date of the unallocated IANA pool seem to converge to between February 2010[2] and May 2011[3] Network address translationOne method to increase both address utilization and security is to use network address translation (NAT). With NAT, assigning one address to a public machine as an internet gateway and using a private network for an organization's computers allows for considerable address savings. This also increases security by making the computers on a private network not directly accessible from the public network. Virtual private networksSince private address ranges are deliberately ignored by all public routers, it is not normally possible to connect two private networks (e.g., two branch offices) via the public Internet. Virtual private networks (VPNs) solve this problem. VPNs work by inserting an IP packet (encapsulated packet) directly into the data field of another IP packet (encapsulating packet) and using a publicly routable address in the encapsulating packet. Once the VPN packet is routed across the public network and reaches the endpoint, the encapsulated packet is extracted and then transmitted on the private network just as if the two private networks were directly connected. Optionally, the encapsulated packet can be encrypted to secure the data while over the public network (see VPN article for more details). Address Resolution ProtocolThe Internet Protocol is the protocol that defines and forms the Internet at the Internet Layer of the TCP/IP model. It uses a logical addressing system. If a network node sends a data packet, which carries source and destination IP addresses, to another node, either the originating node or an intermediate router must be able to translate the destination node's logical (IP) address to its physical hardware address (MAC address). This discovery and mapping of IP addresses to hardware (MAC) addresses is accomplished through Address Resolution Protocol (ARP) messages, which are executed as a Link Layer broadcast for Ethernet. Reverse Address Resolution Protocol/DHCPOften the need arises that a computer knows the Link Layer address for a host, but not its IP address. This is a common scenario in private networks and Digital Subscriber Line (DSL) connections when the IP addresses of the hosts are dynamically or automatically assigned. This is usually the case for work stations but not servers. RARP is an obsoleted method for translating the hardware address of an interface to its IP address. RARP was generally replaced by BOOTP which, in turn, was replaced by Dynamic Host Configuration Protocol (DHCP). In addition to assigning an IP address, DHCP can also assign other network resources, such as NTP servers, DNS servers. Packet structureAn IP packet consists of a header section and a data section. HeaderThe header consists of 13 fields, of which only 12 are required. The 13th field is optional (red background in table) and aptly named: options. The fields in the header are packed with the most significant byte first (big endian), and for the diagram and discussion, the most significant bits are considered to come first. The most significant bit is numbered 0, so the version field is actually found in the four most significant bits of the first byte, for example.
DataThe last field is not a part of the header and, consequently, not included in the checksum field. The contents of the data field are specified in the protocol header field and can be any one of the transport layer protocols. Some of the most commonly used protocols are listed below including their value used in the protocol field:
See List of IP protocol numbers for a complete list. Fragmentation and reassemblyTo make IPv4 more tolerant of different networks the concept of fragmentation was added so that, if necessary, a device could break up the data into smaller pieces. This is necessary when the maximum transmission unit (MTU) is smaller than the packet size. For example, the maximum size of an IP packet is 65,535 bytes while the typical MTU for Ethernet is 1,500 bytes. Since the IP header consumes 20 bytes (without options) of the 1,500 bytes leaving 1,480 bytes of IP data per Ethernet frame (this leads to an MTU for IP of 1,480 bytes). Therefore, a 65,535-byte data payload would require 45 packets (65535/1480 = 44.28). The reason fragmentation was chosen to occur at the IP layer is that IP is the first layer that connects hosts instead of machines. If fragmentation were performed on higher layers (TCP, UDP, etc.) then this would make fragmentation/reassembly redundantly implemented (once per protocol); if fragmentation were performed on a lower layer (Ethernet, ATM, etc.) then this would require fragmentation/reassembly to be performed on each hop (could be quite costly) and redundantly implemented (once per link layer protocol). Therefore, the IP layer is the most efficient one for fragmentation. FragmentationWhen a device receives an IP packet it examines the destination address and determines the outgoing interface to use. This interface has an associated MTU that dictates the maximum data size for its payload. If the MTU is smaller than the data size then the device must fragment the data. The device then segments the data into segments where each segment is less-than-or-equal-to the MTU less the IP header size (20 bytes minimum; 60 bytes maximum). Each segment is then put into its own IP packet with the following changes:
For example, for an IP header of length 20 bytes and an Ethernet MTU of 1,500 bytes the fragment offsets would be: 0, (1480/8) = 185, (2960/8) = 370, (4440/8) = 555, (5920/8) = 740, etc. By some chance if a packet changes link layer protocols or the MTU reduces then these fragments would be fragmented again. For example, if a 4,500-byte data payload is inserted into an IP packet with no options (thus total length is 4,520 bytes) and is transmitted over a link with an MTU of 2,500 bytes then it will be broken up into two fragments:
Now, let's say the MTU drops to 1,500 bytes. Each fragment will individually be split up into two more fragments each:
Indeed, the amount of data has been preserved — 1480 + 1000 + 1480 + 540 = 4500 — and the last fragment offset plus data — 3960 + 540 = 4500 — is also the total length. Note that fragments 3 & 4 were derived from the original fragment 2. When a device must fragment the last fragment then it must set the flag for all but the last fragment it creates (fragment 4 in this case). Last fragment would be set to 0 value. ReassemblyWhen a receiver detects an IP packet where either of the following is true:
then the receiver knows the packet is a fragment. The receiver then stores the data with the identification field, fragment offset, and the more fragments flag. When the receiver receives a fragment with the more fragments flag set to 0 then it knows the length of the original data payload since the fragment offset plus the data length is equivalent to the original data payload size. Using the example above, when the receiver receives fragment 4 the fragment offset (495 or 3960 bytes) and the data length (540 bytes) added together yield 4500 — the original data length. Once it has all the fragments then it can reassemble the data in proper order (by using the fragment offsets) and pass it up the stack for further processing. See also
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This article is from Wikipedia. All text is available under the terms of the GNU Free Documentation License.
Mercedes Car
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